GNU Radio 3.6.5 C++ API
|
audio source using OSSOutput signature is one or two streams of floats. Output samples will be in the range [-1,1]. More...
#include <audio_oss_source.h>
Public Member Functions | |
audio_oss_source (int sampling_rate, const std::string device_name="", bool ok_to_block=true) | |
~audio_oss_source () | |
int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
just like gr_block::general_work, only this arranges to call consume_each for you |
audio source using OSS
Output signature is one or two streams of floats. Output samples will be in the range [-1,1].
audio_oss_source::audio_oss_source | ( | int | sampling_rate, |
const std::string | device_name = "" , |
||
bool | ok_to_block = true |
||
) |
audio_oss_source::~audio_oss_source | ( | ) |
int audio_oss_source::work | ( | int | noutput_items, |
gr_vector_const_void_star & | input_items, | ||
gr_vector_void_star & | output_items | ||
) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.