summaryrefslogtreecommitdiff
path: root/gr-audio/lib/windows/audio_windows_source.h
diff options
context:
space:
mode:
authorJosh Blum <josh@joshknows.com>2011-03-09 16:27:43 -0800
committerJosh Blum <josh@joshknows.com>2011-03-09 16:27:43 -0800
commit5f4976ea2701d6f3ebe35eef7cc939f98a28ec88 (patch)
treec340e276dff3226dc79a8b0b16a830ce30f83ed3 /gr-audio/lib/windows/audio_windows_source.h
parentef276a8ba31f920ac469b84466338e8693e43a2e (diff)
audio: added windows and osx audio source files
Diffstat (limited to 'gr-audio/lib/windows/audio_windows_source.h')
-rw-r--r--gr-audio/lib/windows/audio_windows_source.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/gr-audio/lib/windows/audio_windows_source.h b/gr-audio/lib/windows/audio_windows_source.h
new file mode 100644
index 0000000000..36311968d9
--- /dev/null
+++ b/gr-audio/lib/windows/audio_windows_source.h
@@ -0,0 +1,56 @@
+/* -*- c++ -*- */
+/*
+ * Copyright 2004-2011 Free Software Foundation, Inc.
+ *
+ * This file is part of GNU Radio
+ *
+ * GNU Radio is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3, or (at your option)
+ * any later version.
+ *
+ * GNU Radio is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Radio; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef INCLUDED_AUDIO_WINDOWS_SOURCE_H
+#define INCLUDED_AUDIO_WINDOWS_SOURCE_H
+
+#include <gr_audio_source.h>
+#include <string>
+
+/*!
+ * \brief audio source using winmm mmsystem (win32 only)
+ *
+ * Output signature is one or two streams of floats.
+ * Output samples will be in the range [-1,1].
+ */
+
+class audio_windows_source : public audio_source
+{
+
+ int d_sampling_freq;
+ std::string d_device_name;
+ int d_fd;
+ short *d_buffer;
+ int d_chunk_size;
+
+public:
+ audio_windows_source (int sampling_freq, const std::string device_name = "");
+
+ ~audio_windows_source ();
+
+ int
+ work (int noutput_items,
+ gr_vector_const_void_star & input_items,
+ gr_vector_void_star & output_items);
+};
+
+#endif /* INCLUDED_AUDIO_WINDOWS_SOURCE_H */