GNU Radio 3.6.5 C++ API
|
Random number source. More...
#include <noise_source_c.h>
Public Types | |
typedef boost::shared_ptr < noise_source_c > | sptr |
Public Member Functions | |
virtual void | set_type (noise_type_t type)=0 |
virtual void | set_amplitude (float ampl)=0 |
virtual noise_type_t | type () const =0 |
virtual float | amplitude () const =0 |
Static Public Member Functions | |
static sptr | make (noise_type_t type, float ampl, long seed) |
Random number source.
Generate random values from different distributions. Currently, only Gaussian and uniform are enabled.
virtual float gr::analog::noise_source_c::amplitude | ( | ) | const [pure virtual] |
Implemented in gr::analog::noise_source_c_impl.
static sptr gr::analog::noise_source_c::make | ( | noise_type_t | type, |
float | ampl, | ||
long | seed | ||
) | [static] |
Build a noise source
type | the random distribution to use (see analog/noise_type.h) |
ampl | a scaling factor for the output |
seed | seed for random generators. Note that for uniform and Gaussian distributions, this should be a negative number. |
virtual void gr::analog::noise_source_c::set_amplitude | ( | float | ampl | ) | [pure virtual] |
Implemented in gr::analog::noise_source_c_impl.
virtual void gr::analog::noise_source_c::set_type | ( | noise_type_t | type | ) | [pure virtual] |
Implemented in gr::analog::noise_source_c_impl.
virtual noise_type_t gr::analog::noise_source_c::type | ( | ) | const [pure virtual] |
Implemented in gr::analog::noise_source_c_impl.