#include <ctcss_squelch_ff_impl.h>
List of all members.
Constructor & Destructor Documentation
gr::analog::ctcss_squelch_ff_impl::ctcss_squelch_ff_impl |
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int |
rate, |
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float |
freq, |
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float |
level, |
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int |
len, |
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int |
ramp, |
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bool |
gate |
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) |
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gr::analog::ctcss_squelch_ff_impl::~ctcss_squelch_ff_impl |
( |
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Member Function Documentation
bool gr::analog::ctcss_squelch_ff_impl::gate |
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const [inline, virtual] |
compute output items from input items
- Parameters:
-
noutput_items | number of output items to write on each output stream |
ninput_items | number of input items available on each input stream |
input_items | vector of pointers to the input items, one entry per input stream |
output_items | vector of pointers to the output items, one entry per output stream |
- Returns:
- number of items actually written to each output stream, or -1 on EOF. It is OK to return a value less than noutput_items. -1 <= return value <= noutput_items
general_work must call consume or consume_each to indicate how many items were consumed on each input stream.
Reimplemented from gr::analog::squelch_base_ff_impl.
int gr::analog::ctcss_squelch_ff_impl::len |
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const [inline, virtual] |
float gr::analog::ctcss_squelch_ff_impl::level |
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const [inline, virtual] |
virtual bool gr::analog::ctcss_squelch_ff_impl::mute |
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const [inline, protected, virtual] |
int gr::analog::ctcss_squelch_ff_impl::ramp |
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const [inline, virtual] |
void gr::analog::ctcss_squelch_ff_impl::set_gate |
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bool |
gate | ) |
[inline, virtual] |
void gr::analog::ctcss_squelch_ff_impl::set_level |
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float |
level | ) |
[inline, virtual] |
void gr::analog::ctcss_squelch_ff_impl::set_ramp |
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int |
ramp | ) |
[inline, virtual] |
std::vector<float> gr::analog::ctcss_squelch_ff_impl::squelch_range |
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const [virtual] |
bool gr::analog::ctcss_squelch_ff_impl::unmuted |
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const [inline, virtual] |
virtual void gr::analog::ctcss_squelch_ff_impl::update_state |
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const float & |
in | ) |
[protected, virtual] |
The documentation for this class was generated from the following file: