GNU Radio 3.5.3.2 C++ API
gr_squelch_base_ff Class Reference

#include <gr_squelch_base_ff.h>

Inheritance diagram for gr_squelch_base_ff:

List of all members.

Public Member Functions

 gr_squelch_base_ff (const char *name, int ramp, bool gate)
int ramp () const
void set_ramp (int ramp)
bool gate () const
void set_gate (bool gate)
bool unmuted () const
virtual std::vector< float > squelch_range () const =0
int general_work (int noutput_items, gr_vector_int &ninput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items)
 compute output items from input items

Protected Member Functions

virtual void update_state (const float &sample)
virtual bool mute () const

Constructor & Destructor Documentation

gr_squelch_base_ff::gr_squelch_base_ff ( const char *  name,
int  ramp,
bool  gate 
)

Member Function Documentation

bool gr_squelch_base_ff::gate ( ) const [inline]
int gr_squelch_base_ff::general_work ( int  noutput_items,
gr_vector_int ninput_items,
gr_vector_const_void_star input_items,
gr_vector_void_star output_items 
) [virtual]

compute output items from input items

Parameters:
noutput_itemsnumber of output items to write on each output stream
ninput_itemsnumber of input items available on each input stream
input_itemsvector of pointers to the input items, one entry per input stream
output_itemsvector of pointers to the output items, one entry per output stream
Returns:
number of items actually written to each output stream, or -1 on EOF. It is OK to return a value less than noutput_items. -1 <= return value <= noutput_items

general_work must call consume or consume_each to indicate how many items were consumed on each input stream.

Implements gr_block.

virtual bool gr_squelch_base_ff::mute ( ) const [inline, protected, virtual]

Reimplemented in gr_ctcss_squelch_ff, and gr_pwr_squelch_ff.

int gr_squelch_base_ff::ramp ( ) const [inline]
void gr_squelch_base_ff::set_gate ( bool  gate) [inline]
void gr_squelch_base_ff::set_ramp ( int  ramp) [inline]
virtual std::vector<float> gr_squelch_base_ff::squelch_range ( ) const [pure virtual]

Implemented in gr_ctcss_squelch_ff, and gr_pwr_squelch_ff.

bool gr_squelch_base_ff::unmuted ( ) const [inline]
virtual void gr_squelch_base_ff::update_state ( const float &  sample) [inline, protected, virtual]

Reimplemented in gr_ctcss_squelch_ff, and gr_pwr_squelch_ff.


The documentation for this class was generated from the following file: