GNU Radio 3.3.0 C++ API
audio_windows_sink Class Reference

audio sink using winmm mmsystem (win32 only) More...

#include <audio_windows_sink.h>

Inheritance diagram for audio_windows_sink:

List of all members.

Public Member Functions

 ~audio_windows_sink ()
int work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items)
 just like gr_block::general_work, only this arranges to call consume_each for you

Protected Member Functions

int string_to_int (const std::string &s)
 audio_windows_sink (int sampling_freq, const std::string device_name="")
int open_waveout_device (void)
int write_waveout (HPSTR lp_data, DWORD dw_data_size)

Friends

audio_windows_sink_sptr audio_windows_make_sink (int sampling_freq, const std::string device_name)

Detailed Description

audio sink using winmm mmsystem (win32 only)

input signature is one or two streams of floats. Input samples must be in the range [-1,1].


Constructor & Destructor Documentation

audio_windows_sink::audio_windows_sink ( int  sampling_freq,
const std::string  device_name = "" 
) [protected]
audio_windows_sink::~audio_windows_sink ( )

Member Function Documentation

int audio_windows_sink::open_waveout_device ( void  ) [protected]
int audio_windows_sink::string_to_int ( const std::string &  s) [protected]
int audio_windows_sink::work ( int  noutput_items,
gr_vector_const_void_star input_items,
gr_vector_void_star output_items 
) [virtual]

just like gr_block::general_work, only this arranges to call consume_each for you

The user must override work to define the signal processing code

Implements gr_sync_block.

int audio_windows_sink::write_waveout ( HPSTR  lp_data,
DWORD  dw_data_size 
) [protected]

Friends And Related Function Documentation

audio_windows_sink_sptr audio_windows_make_sink ( int  sampling_freq,
const std::string  device_name 
) [friend]

The documentation for this class was generated from the following file: