GNU Radio 3.3.0 C++ API
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audio sink using OSS More...
#include <audio_oss_sink.h>
Public Member Functions | |
~audio_oss_sink () | |
int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
just like gr_block::general_work, only this arranges to call consume_each for you | |
Protected Member Functions | |
audio_oss_sink (int sampling_rate, const std::string device_name="", bool ok_to_block=true) | |
Friends | |
audio_oss_sink_sptr | audio_oss_make_sink (int sampling_rate, const std::string device_name, bool ok_to_block) |
audio sink using OSS
input signature is one or two streams of floats. Input samples must be in the range [-1,1].
audio_oss_sink::audio_oss_sink | ( | int | sampling_rate, |
const std::string | device_name = "" , |
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bool | ok_to_block = true |
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) | [protected] |
audio_oss_sink::~audio_oss_sink | ( | ) |
int audio_oss_sink::work | ( | int | noutput_items, |
gr_vector_const_void_star & | input_items, | ||
gr_vector_void_star & | output_items | ||
) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
audio_oss_sink_sptr audio_oss_make_sink | ( | int | sampling_rate, |
const std::string | device_name, | ||
bool | ok_to_block | ||
) | [friend] |