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diff --git a/grc/gui/FlowGraph.py b/grc/gui/FlowGraph.py
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-"""
-Copyright 2007-2011 Free Software Foundation, Inc.
-This file is part of GNU Radio
-
-GNU Radio Companion is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-GNU Radio Companion is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
-"""
-
-import functools
-import random
-from distutils.spawn import find_executable
-from itertools import chain, count
-from operator import methodcaller
-
-import gobject
-
-from . import Actions, Colors, Constants, Utils, Bars, Dialogs
-from .Constants import SCROLL_PROXIMITY_SENSITIVITY, SCROLL_DISTANCE
-from .Element import Element
-from .external_editor import ExternalEditor
-
-from ..core.FlowGraph import FlowGraph as _Flowgraph
-from ..core import Messages
-
-
-class FlowGraph(Element, _Flowgraph):
- """
- FlowGraph is the data structure to store graphical signal blocks,
- graphical inputs and outputs,
- and the connections between inputs and outputs.
- """
-
- def __init__(self, **kwargs):
- """
- FlowGraph constructor.
- Create a list for signal blocks and connections. Connect mouse handlers.
- """
- Element.__init__(self)
- _Flowgraph.__init__(self, **kwargs)
- #when is the flow graph selected? (used by keyboard event handler)
- self.is_selected = lambda: bool(self.get_selected_elements())
- #important vars dealing with mouse event tracking
- self.element_moved = False
- self.mouse_pressed = False
- self._selected_elements = []
- self.press_coor = (0, 0)
- #selected ports
- self._old_selected_port = None
- self._new_selected_port = None
- # current mouse hover element
- self.element_under_mouse = None
- #context menu
- self._context_menu = Bars.ContextMenu()
- self.get_context_menu = lambda: self._context_menu
-
- self._external_updaters = {}
-
- def _get_unique_id(self, base_id=''):
- """
- Get a unique id starting with the base id.
-
- Args:
- base_id: the id starts with this and appends a count
-
- Returns:
- a unique id
- """
- for index in count():
- block_id = '{0}_{1}'.format(base_id, index)
- if block_id not in (b.get_id() for b in self.blocks):
- break
- return block_id
-
- def install_external_editor(self, param, parent=None):
- target = (param.get_parent().get_id(), param.get_key())
-
- if target in self._external_updaters:
- editor = self._external_updaters[target]
- else:
- config = self.get_parent().config
- editor = (find_executable(config.editor) or
- Dialogs.ChooseEditorDialog(config, parent))
- if not editor:
- return
- updater = functools.partial(
- self.handle_external_editor_change, target=target)
- editor = self._external_updaters[target] = ExternalEditor(
- editor=editor,
- name=target[0], value=param.get_value(),
- callback=functools.partial(gobject.idle_add, updater)
- )
- editor.start()
- try:
- editor.open_editor()
- except Exception as e:
- # Problem launching the editor. Need to select a new editor.
- Messages.send('>>> Error opening an external editor. Please select a different editor.\n')
- # Reset the editor to force the user to select a new one.
- self.get_parent().config.editor = ''
-
- def handle_external_editor_change(self, new_value, target):
- try:
- block_id, param_key = target
- self.get_block(block_id).get_param(param_key).set_value(new_value)
-
- except (IndexError, ValueError): # block no longer exists
- self._external_updaters[target].stop()
- del self._external_updaters[target]
- return
- Actions.EXTERNAL_UPDATE()
-
-
- ###########################################################################
- # Access Drawing Area
- ###########################################################################
- def get_drawing_area(self): return self.drawing_area
- def queue_draw(self): self.get_drawing_area().queue_draw()
- def get_size(self): return self.get_drawing_area().get_size_request()
- def set_size(self, *args): self.get_drawing_area().set_size_request(*args)
- def get_scroll_pane(self): return self.drawing_area.get_parent()
- def get_ctrl_mask(self): return self.drawing_area.ctrl_mask
- def get_mod1_mask(self): return self.drawing_area.mod1_mask
- def new_pixmap(self, *args): return self.get_drawing_area().new_pixmap(*args)
-
- def add_new_block(self, key, coor=None):
- """
- Add a block of the given key to this flow graph.
-
- Args:
- key: the block key
- coor: an optional coordinate or None for random
- """
- id = self._get_unique_id(key)
- #calculate the position coordinate
- W, H = self.get_size()
- h_adj = self.get_scroll_pane().get_hadjustment()
- v_adj = self.get_scroll_pane().get_vadjustment()
- if coor is None: coor = (
- int(random.uniform(.25, .75) * min(h_adj.page_size, W) +
- h_adj.get_value()),
- int(random.uniform(.25, .75) * min(v_adj.page_size, H) +
- v_adj.get_value()),
- )
- #get the new block
- block = self.new_block(key)
- block.set_coordinate(coor)
- block.set_rotation(0)
- block.get_param('id').set_value(id)
- Actions.ELEMENT_CREATE()
- return id
-
- ###########################################################################
- # Copy Paste
- ###########################################################################
- def copy_to_clipboard(self):
- """
- Copy the selected blocks and connections into the clipboard.
-
- Returns:
- the clipboard
- """
- #get selected blocks
- blocks = self.get_selected_blocks()
- if not blocks: return None
- #calc x and y min
- x_min, y_min = blocks[0].get_coordinate()
- for block in blocks:
- x, y = block.get_coordinate()
- x_min = min(x, x_min)
- y_min = min(y, y_min)
- #get connections between selected blocks
- connections = filter(
- lambda c: c.get_source().get_parent() in blocks and c.get_sink().get_parent() in blocks,
- self.connections,
- )
- clipboard = (
- (x_min, y_min),
- [block.export_data() for block in blocks],
- [connection.export_data() for connection in connections],
- )
- return clipboard
-
- def paste_from_clipboard(self, clipboard):
- """
- Paste the blocks and connections from the clipboard.
-
- Args:
- clipboard: the nested data of blocks, connections
- """
- selected = set()
- (x_min, y_min), blocks_n, connections_n = clipboard
- old_id2block = dict()
- #recalc the position
- h_adj = self.get_scroll_pane().get_hadjustment()
- v_adj = self.get_scroll_pane().get_vadjustment()
- x_off = h_adj.get_value() - x_min + h_adj.page_size/4
- y_off = v_adj.get_value() - y_min + v_adj.page_size/4
- if len(self.get_elements()) <= 1:
- x_off, y_off = 0, 0
- #create blocks
- for block_n in blocks_n:
- block_key = block_n.find('key')
- if block_key == 'options': continue
- block = self.new_block(block_key)
- if not block:
- continue # unknown block was pasted (e.g. dummy block)
- selected.add(block)
- #set params
- params = dict((n.find('key'), n.find('value'))
- for n in block_n.findall('param'))
- if block_key == 'epy_block':
- block.get_param('_io_cache').set_value(params.pop('_io_cache'))
- block.get_param('_source_code').set_value(params.pop('_source_code'))
- block.rewrite() # this creates the other params
- for param_key, param_value in params.iteritems():
- #setup id parameter
- if param_key == 'id':
- old_id2block[param_value] = block
- #if the block id is not unique, get a new block id
- if param_value in (blk.get_id() for blk in self.blocks):
- param_value = self._get_unique_id(param_value)
- #set value to key
- block.get_param(param_key).set_value(param_value)
- #move block to offset coordinate
- block.move((x_off, y_off))
- #update before creating connections
- self.update()
- #create connections
- for connection_n in connections_n:
- source = old_id2block[connection_n.find('source_block_id')].get_source(connection_n.find('source_key'))
- sink = old_id2block[connection_n.find('sink_block_id')].get_sink(connection_n.find('sink_key'))
- self.connect(source, sink)
- #set all pasted elements selected
- for block in selected: selected = selected.union(set(block.get_connections()))
- self._selected_elements = list(selected)
-
- ###########################################################################
- # Modify Selected
- ###########################################################################
- def type_controller_modify_selected(self, direction):
- """
- Change the registered type controller for the selected signal blocks.
-
- Args:
- direction: +1 or -1
-
- Returns:
- true for change
- """
- return any([sb.type_controller_modify(direction) for sb in self.get_selected_blocks()])
-
- def port_controller_modify_selected(self, direction):
- """
- Change port controller for the selected signal blocks.
-
- Args:
- direction: +1 or -1
-
- Returns:
- true for changed
- """
- return any([sb.port_controller_modify(direction) for sb in self.get_selected_blocks()])
-
- def enable_selected(self, enable):
- """
- Enable/disable the selected blocks.
-
- Args:
- enable: true to enable
-
- Returns:
- true if changed
- """
- changed = False
- for selected_block in self.get_selected_blocks():
- if selected_block.set_enabled(enable): changed = True
- return changed
-
- def bypass_selected(self):
- """
- Bypass the selected blocks.
-
- Args:
- None
- Returns:
- true if changed
- """
- changed = False
- for selected_block in self.get_selected_blocks():
- if selected_block.set_bypassed(): changed = True
- return changed
-
- def move_selected(self, delta_coordinate):
- """
- Move the element and by the change in coordinates.
-
- Args:
- delta_coordinate: the change in coordinates
- """
- for selected_block in self.get_selected_blocks():
- delta_coordinate = selected_block.bound_move_delta(delta_coordinate)
-
- for selected_block in self.get_selected_blocks():
- selected_block.move(delta_coordinate)
- self.element_moved = True
-
- def align_selected(self, calling_action=None):
- """
- Align the selected blocks.
-
- Args:
- calling_action: the action initiating the alignment
-
- Returns:
- True if changed, otherwise False
- """
- blocks = self.get_selected_blocks()
- if calling_action is None or not blocks:
- return False
-
- # compute common boundary of selected objects
- min_x, min_y = max_x, max_y = blocks[0].get_coordinate()
- for selected_block in blocks:
- x, y = selected_block.get_coordinate()
- min_x, min_y = min(min_x, x), min(min_y, y)
- x += selected_block.W
- y += selected_block.H
- max_x, max_y = max(max_x, x), max(max_y, y)
- ctr_x, ctr_y = (max_x + min_x)/2, (max_y + min_y)/2
-
- # align the blocks as requested
- transform = {
- Actions.BLOCK_VALIGN_TOP: lambda x, y, w, h: (x, min_y),
- Actions.BLOCK_VALIGN_MIDDLE: lambda x, y, w, h: (x, ctr_y - h/2),
- Actions.BLOCK_VALIGN_BOTTOM: lambda x, y, w, h: (x, max_y - h),
- Actions.BLOCK_HALIGN_LEFT: lambda x, y, w, h: (min_x, y),
- Actions.BLOCK_HALIGN_CENTER: lambda x, y, w, h: (ctr_x-w/2, y),
- Actions.BLOCK_HALIGN_RIGHT: lambda x, y, w, h: (max_x - w, y),
- }.get(calling_action, lambda *args: args)
-
- for selected_block in blocks:
- x, y = selected_block.get_coordinate()
- w, h = selected_block.W, selected_block.H
- selected_block.set_coordinate(transform(x, y, w, h))
-
- return True
-
- def rotate_selected(self, rotation):
- """
- Rotate the selected blocks by multiples of 90 degrees.
-
- Args:
- rotation: the rotation in degrees
-
- Returns:
- true if changed, otherwise false.
- """
- if not self.get_selected_blocks():
- return False
- #initialize min and max coordinates
- min_x, min_y = self.get_selected_block().get_coordinate()
- max_x, max_y = self.get_selected_block().get_coordinate()
- #rotate each selected block, and find min/max coordinate
- for selected_block in self.get_selected_blocks():
- selected_block.rotate(rotation)
- #update the min/max coordinate
- x, y = selected_block.get_coordinate()
- min_x, min_y = min(min_x, x), min(min_y, y)
- max_x, max_y = max(max_x, x), max(max_y, y)
- #calculate center point of slected blocks
- ctr_x, ctr_y = (max_x + min_x)/2, (max_y + min_y)/2
- #rotate the blocks around the center point
- for selected_block in self.get_selected_blocks():
- x, y = selected_block.get_coordinate()
- x, y = Utils.get_rotated_coordinate((x - ctr_x, y - ctr_y), rotation)
- selected_block.set_coordinate((x + ctr_x, y + ctr_y))
- return True
-
- def remove_selected(self):
- """
- Remove selected elements
-
- Returns:
- true if changed.
- """
- changed = False
- for selected_element in self.get_selected_elements():
- self.remove_element(selected_element)
- changed = True
- return changed
-
- def draw(self, gc, window):
- """
- Draw the background and grid if enabled.
- Draw all of the elements in this flow graph onto the pixmap.
- Draw the pixmap to the drawable window of this flow graph.
- """
-
- W, H = self.get_size()
- hide_disabled_blocks = Actions.TOGGLE_HIDE_DISABLED_BLOCKS.get_active()
- hide_variables = Actions.TOGGLE_HIDE_VARIABLES.get_active()
-
- #draw the background
- gc.set_foreground(Colors.FLOWGRAPH_BACKGROUND_COLOR)
- window.draw_rectangle(gc, True, 0, 0, W, H)
-
- # draw comments first
- if Actions.TOGGLE_SHOW_BLOCK_COMMENTS.get_active():
- for block in self.blocks:
- if hide_variables and (block.is_variable or block.is_import):
- continue # skip hidden disabled blocks and connections
- if block.get_enabled():
- block.draw_comment(gc, window)
- #draw multi select rectangle
- if self.mouse_pressed and (not self.get_selected_elements() or self.get_ctrl_mask()):
- #coordinates
- x1, y1 = self.press_coor
- x2, y2 = self.get_coordinate()
- #calculate top-left coordinate and width/height
- x, y = int(min(x1, x2)), int(min(y1, y2))
- w, h = int(abs(x1 - x2)), int(abs(y1 - y2))
- #draw
- gc.set_foreground(Colors.HIGHLIGHT_COLOR)
- window.draw_rectangle(gc, True, x, y, w, h)
- gc.set_foreground(Colors.BORDER_COLOR)
- window.draw_rectangle(gc, False, x, y, w, h)
- #draw blocks on top of connections
- blocks = sorted(self.blocks, key=methodcaller('get_enabled'))
- for element in chain(self.connections, blocks):
- if hide_disabled_blocks and not element.get_enabled():
- continue # skip hidden disabled blocks and connections
- if hide_variables and (element.is_variable or element.is_import):
- continue # skip hidden disabled blocks and connections
- element.draw(gc, window)
- #draw selected blocks on top of selected connections
- for selected_element in self.get_selected_connections() + self.get_selected_blocks():
- selected_element.draw(gc, window)
-
- def update_selected(self):
- """
- Remove deleted elements from the selected elements list.
- Update highlighting so only the selected are highlighted.
- """
- selected_elements = self.get_selected_elements()
- elements = self.get_elements()
- #remove deleted elements
- for selected in selected_elements:
- if selected in elements: continue
- selected_elements.remove(selected)
- if self._old_selected_port and self._old_selected_port.get_parent() not in elements:
- self._old_selected_port = None
- if self._new_selected_port and self._new_selected_port.get_parent() not in elements:
- self._new_selected_port = None
- #update highlighting
- for element in elements:
- element.set_highlighted(element in selected_elements)
-
- def update(self):
- """
- Call the top level rewrite and validate.
- Call the top level create labels and shapes.
- """
- self.rewrite()
- self.validate()
- self.create_labels()
- self.create_shapes()
-
- def reload(self):
- """
- Reload flow-graph (with updated blocks)
-
- Args:
- page: the page to reload (None means current)
- Returns:
- False if some error occurred during import
- """
- success = False
- data = self.export_data()
- if data:
- self.unselect()
- success = self.import_data(data)
- self.update()
- return success
-
- ##########################################################################
- ## Get Selected
- ##########################################################################
- def unselect(self):
- """
- Set selected elements to an empty set.
- """
- self._selected_elements = []
-
- def select_all(self):
- """Select all blocks in the flow graph"""
- self._selected_elements = list(self.get_elements())
-
- def what_is_selected(self, coor, coor_m=None):
- """
- What is selected?
- At the given coordinate, return the elements found to be selected.
- If coor_m is unspecified, return a list of only the first element found to be selected:
- Iterate though the elements backwards since top elements are at the end of the list.
- If an element is selected, place it at the end of the list so that is is drawn last,
- and hence on top. Update the selected port information.
-
- Args:
- coor: the coordinate of the mouse click
- coor_m: the coordinate for multi select
-
- Returns:
- the selected blocks and connections or an empty list
- """
- selected_port = None
- selected = set()
- #check the elements
- hide_disabled_blocks = Actions.TOGGLE_HIDE_DISABLED_BLOCKS.get_active()
- hide_variables = Actions.TOGGLE_HIDE_VARIABLES.get_active()
- for element in reversed(self.get_elements()):
- if hide_disabled_blocks and not element.get_enabled():
- continue # skip hidden disabled blocks and connections
- if hide_variables and (element.is_variable or element.is_import):
- continue # skip hidden disabled blocks and connections
- selected_element = element.what_is_selected(coor, coor_m)
- if not selected_element:
- continue
- #update the selected port information
- if selected_element.is_port:
- if not coor_m: selected_port = selected_element
- selected_element = selected_element.get_parent()
- selected.add(selected_element)
- #place at the end of the list
- self.get_elements().remove(element)
- self.get_elements().append(element)
- #single select mode, break
- if not coor_m: break
- #update selected ports
- if selected_port is not self._new_selected_port:
- self._old_selected_port = self._new_selected_port
- self._new_selected_port = selected_port
- return list(selected)
-
- def get_selected_connections(self):
- """
- Get a group of selected connections.
-
- Returns:
- sub set of connections in this flow graph
- """
- selected = set()
- for selected_element in self.get_selected_elements():
- if selected_element.is_connection:
- selected.add(selected_element)
- return list(selected)
-
- def get_selected_blocks(self):
- """
- Get a group of selected blocks.
-
- Returns:
- sub set of blocks in this flow graph
- """
- selected = set()
- for selected_element in self.get_selected_elements():
- if selected_element.is_block:
- selected.add(selected_element)
- return list(selected)
-
- def get_selected_block(self):
- """
- Get the selected block when a block or port is selected.
-
- Returns:
- a block or None
- """
- selected_blocks = self.get_selected_blocks()
- return selected_blocks[0] if selected_blocks else None
-
- def get_selected_elements(self):
- """
- Get the group of selected elements.
-
- Returns:
- sub set of elements in this flow graph
- """
- return self._selected_elements
-
- def get_selected_element(self):
- """
- Get the selected element.
-
- Returns:
- a block, port, or connection or None
- """
- selected_elements = self.get_selected_elements()
- return selected_elements[0] if selected_elements else None
-
- def update_selected_elements(self):
- """
- Update the selected elements.
- The update behavior depends on the state of the mouse button.
- When the mouse button pressed the selection will change when
- the control mask is set or the new selection is not in the current group.
- When the mouse button is released the selection will change when
- the mouse has moved and the control mask is set or the current group is empty.
- Attempt to make a new connection if the old and ports are filled.
- If the control mask is set, merge with the current elements.
- """
- selected_elements = None
- if self.mouse_pressed:
- new_selections = self.what_is_selected(self.get_coordinate())
- #update the selections if the new selection is not in the current selections
- #allows us to move entire selected groups of elements
- if self.get_ctrl_mask() or not (
- new_selections and new_selections[0] in self.get_selected_elements()
- ): selected_elements = new_selections
- if self._old_selected_port:
- self._old_selected_port.force_label_unhidden(False)
- self.create_shapes()
- self.queue_draw()
- elif self._new_selected_port:
- self._new_selected_port.force_label_unhidden()
- else: # called from a mouse release
- if not self.element_moved and (not self.get_selected_elements() or self.get_ctrl_mask()):
- selected_elements = self.what_is_selected(self.get_coordinate(), self.press_coor)
- #this selection and the last were ports, try to connect them
- if self._old_selected_port and self._new_selected_port:
- try:
- self.connect(self._old_selected_port, self._new_selected_port)
- Actions.ELEMENT_CREATE()
- except: Messages.send_fail_connection()
- self._old_selected_port = None
- self._new_selected_port = None
- return
- #update selected elements
- if selected_elements is None: return
- old_elements = set(self.get_selected_elements())
- self._selected_elements = list(set(selected_elements))
- new_elements = set(self.get_selected_elements())
- #if ctrl, set the selected elements to the union - intersection of old and new
- if self.get_ctrl_mask():
- self._selected_elements = list(
- set.union(old_elements, new_elements) - set.intersection(old_elements, new_elements)
- )
- Actions.ELEMENT_SELECT()
-
- ##########################################################################
- ## Event Handlers
- ##########################################################################
- def handle_mouse_context_press(self, coordinate, event):
- """
- The context mouse button was pressed:
- If no elements were selected, perform re-selection at this coordinate.
- Then, show the context menu at the mouse click location.
- """
- selections = self.what_is_selected(coordinate)
- if not set(selections).intersection(self.get_selected_elements()):
- self.set_coordinate(coordinate)
- self.mouse_pressed = True
- self.update_selected_elements()
- self.mouse_pressed = False
- self._context_menu.popup(None, None, None, event.button, event.time)
-
- def handle_mouse_selector_press(self, double_click, coordinate):
- """
- The selector mouse button was pressed:
- Find the selected element. Attempt a new connection if possible.
- Open the block params window on a double click.
- Update the selection state of the flow graph.
- """
- self.press_coor = coordinate
- self.set_coordinate(coordinate)
- self.time = 0
- self.mouse_pressed = True
- if double_click: self.unselect()
- self.update_selected_elements()
- #double click detected, bring up params dialog if possible
- if double_click and self.get_selected_block():
- self.mouse_pressed = False
- Actions.BLOCK_PARAM_MODIFY()
-
- def handle_mouse_selector_release(self, coordinate):
- """
- The selector mouse button was released:
- Update the state, handle motion (dragging).
- And update the selected flowgraph elements.
- """
- self.set_coordinate(coordinate)
- self.time = 0
- self.mouse_pressed = False
- if self.element_moved:
- Actions.BLOCK_MOVE()
- self.element_moved = False
- self.update_selected_elements()
-
- def handle_mouse_motion(self, coordinate):
- """
- The mouse has moved, respond to mouse dragging or notify elements
- Move a selected element to the new coordinate.
- Auto-scroll the scroll bars at the boundaries.
- """
- #to perform a movement, the mouse must be pressed
- # (no longer checking pending events via gtk.events_pending() - always true in Windows)
- if not self.mouse_pressed:
- # only continue if mouse-over stuff is enabled (just the auto-hide port label stuff for now)
- if not Actions.TOGGLE_AUTO_HIDE_PORT_LABELS.get_active(): return
- redraw = False
- for element in reversed(self.get_elements()):
- over_element = element.what_is_selected(coordinate)
- if not over_element: continue
- if over_element != self.element_under_mouse: # over sth new
- if self.element_under_mouse:
- redraw |= self.element_under_mouse.mouse_out() or False
- self.element_under_mouse = over_element
- redraw |= over_element.mouse_over() or False
- break
- else:
- if self.element_under_mouse:
- redraw |= self.element_under_mouse.mouse_out() or False
- self.element_under_mouse = None
- if redraw:
- #self.create_labels()
- self.create_shapes()
- self.queue_draw()
- else:
- #perform auto-scrolling
- width, height = self.get_size()
- x, y = coordinate
- h_adj = self.get_scroll_pane().get_hadjustment()
- v_adj = self.get_scroll_pane().get_vadjustment()
- for pos, length, adj, adj_val, adj_len in (
- (x, width, h_adj, h_adj.get_value(), h_adj.page_size),
- (y, height, v_adj, v_adj.get_value(), v_adj.page_size),
- ):
- #scroll if we moved near the border
- if pos-adj_val > adj_len-SCROLL_PROXIMITY_SENSITIVITY and adj_val+SCROLL_DISTANCE < length-adj_len:
- adj.set_value(adj_val+SCROLL_DISTANCE)
- adj.emit('changed')
- elif pos-adj_val < SCROLL_PROXIMITY_SENSITIVITY:
- adj.set_value(adj_val-SCROLL_DISTANCE)
- adj.emit('changed')
- #remove the connection if selected in drag event
- if len(self.get_selected_elements()) == 1 and self.get_selected_element().is_connection:
- Actions.ELEMENT_DELETE()
- #move the selected elements and record the new coordinate
- if not self.get_ctrl_mask():
- X, Y = self.get_coordinate()
- dX, dY = int(x - X), int(y - Y)
- active = Actions.TOGGLE_SNAP_TO_GRID.get_active() or self.get_mod1_mask()
- if not active or abs(dX) >= Utils.CANVAS_GRID_SIZE or abs(dY) >= Utils.CANVAS_GRID_SIZE:
- self.move_selected((dX, dY))
- self.set_coordinate((x, y))
- #queue draw for animation
- self.queue_draw()