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-rw-r--r--gr-analog/python/analog/bindings/random_uniform_source_python.cc49
1 files changed, 49 insertions, 0 deletions
diff --git a/gr-analog/python/analog/bindings/random_uniform_source_python.cc b/gr-analog/python/analog/bindings/random_uniform_source_python.cc
new file mode 100644
index 0000000000..ffbc0afcf2
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+++ b/gr-analog/python/analog/bindings/random_uniform_source_python.cc
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2020 Free Software Foundation, Inc.
+ *
+ * This file is part of GNU Radio
+ *
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ */
+
+/***********************************************************************************/
+/* This file is automatically generated using bindtool and can be manually edited */
+/* The following lines can be configured to regenerate this file during cmake */
+/* If manual edits are made, the following tags should be modified accordingly. */
+/* BINDTOOL_GEN_AUTOMATIC(0) */
+/* BINDTOOL_USE_PYGCCXML(0) */
+/* BINDTOOL_HEADER_FILE(random_uniform_source.h) */
+/* BINDTOOL_HEADER_FILE_HASH(c68207de4a594de5cf9a5c21341ac131) */
+/***********************************************************************************/
+
+#include <pybind11/complex.h>
+#include <pybind11/pybind11.h>
+#include <pybind11/stl.h>
+
+namespace py = pybind11;
+
+#include <gnuradio/analog/random_uniform_source.h>
+
+template <typename T>
+void bind_random_uniform_source_template(py::module& m, const char* classname)
+{
+ using random_uniform_source = gr::analog::random_uniform_source<T>;
+
+ py::class_<random_uniform_source,
+ gr::sync_block,
+ gr::block,
+ gr::basic_block,
+ std::shared_ptr<random_uniform_source>>(m, classname)
+ .def(py::init(&gr::analog::random_uniform_source<T>::make),
+ py::arg("minimum"),
+ py::arg("maximum"),
+ py::arg("seed"));
+}
+
+void bind_random_uniform_source(py::module& m)
+{
+ bind_random_uniform_source_template<std::uint8_t>(m, "random_uniform_source_b");
+ bind_random_uniform_source_template<std::int16_t>(m, "random_uniform_source_s");
+ bind_random_uniform_source_template<std::int32_t>(m, "random_uniform_source_i");
+}