/* -*- c++ -*- */
/*
 * Copyright 2004,2006,2010,2012 Free Software Foundation, Inc.
 *
 * This file is part of GNU Radio
 *
 * GNU Radio is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3, or (at your option)
 * any later version.
 *
 * GNU Radio is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with GNU Radio; see the file COPYING.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street,
 * Boston, MA 02110-1301, USA.
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include "ctcss_squelch_ff_impl.h"

namespace gr {
namespace analog {

static float ctcss_tones[] = { 67.0,  71.9,  74.4,  77.0,  79.7,  82.5,  85.4,  88.5,
                               91.5,  94.8,  97.4,  100.0, 103.5, 107.2, 110.9, 114.8,
                               118.8, 123.0, 127.3, 131.8, 136.5, 141.3, 146.2, 151.4,
                               156.7, 162.2, 167.9, 173.8, 179.9, 186.2, 192.8, 203.5,
                               210.7, 218.1, 225.7, 233.6, 241.8, 250.3 };

static int max_tone_index = 37;

ctcss_squelch_ff::sptr
ctcss_squelch_ff::make(int rate, float freq, float level, int len, int ramp, bool gate)
{
    return gnuradio::get_initial_sptr(
        new ctcss_squelch_ff_impl(rate, freq, level, len, ramp, gate));
}

int ctcss_squelch_ff_impl::find_tone(float freq)
{
    for (int i = 0; i <= max_tone_index; i++)
        if (ctcss_tones[i] == freq) // FIXME: make almost equal
            return i;
    return -1;
}

void ctcss_squelch_ff_impl::compute_freqs(const float& freq, float& f_l, float& f_r)
{
    int i = find_tone(freq);

    // Non-standard tones or edge tones get 2% guard band, otherwise
    // guards are set at adjacent ctcss tone frequencies
    if (i == -1 || i == 0)
        f_l = freq * 0.98;
    else
        f_l = ctcss_tones[i - 1];

    if (i == -1 || i == max_tone_index)
        f_r = freq * 1.02;
    else
        f_r = ctcss_tones[i + 1];
}

void ctcss_squelch_ff_impl::update_fft_params()
{
    float f_l, f_r;
    compute_freqs(d_freq, f_l, f_r);

    d_goertzel_l->set_params(d_rate, d_len, f_l);
    d_goertzel_c->set_params(d_rate, d_len, d_freq);
    d_goertzel_r->set_params(d_rate, d_len, f_r);
}

ctcss_squelch_ff_impl::ctcss_squelch_ff_impl(
    int rate, float freq, float level, int len, int ramp, bool gate)
    : block("ctcss_squelch_ff",
            io_signature::make(1, 1, sizeof(float)),
            io_signature::make(1, 1, sizeof(float))),
      squelch_base_ff_impl("ctcss_squelch_ff", ramp, gate)
{
    d_freq = freq;
    d_level = level;
    d_rate = rate;

    // Default is 100 ms detection time
    if (len == 0)
        d_len = (int)(d_rate / 10.0);
    else
        d_len = len;

    float f_l, f_r;
    compute_freqs(d_freq, f_l, f_r);

    d_goertzel_l = new fft::goertzel(d_rate, d_len, f_l);
    d_goertzel_c = new fft::goertzel(d_rate, d_len, freq);
    d_goertzel_r = new fft::goertzel(d_rate, d_len, f_r);

    d_mute = true;
}

ctcss_squelch_ff_impl::~ctcss_squelch_ff_impl()
{
    delete d_goertzel_l;
    delete d_goertzel_c;
    delete d_goertzel_r;
}

std::vector<float> ctcss_squelch_ff_impl::squelch_range() const
{
    std::vector<float> r(3);
    r[0] = 0.0;
    r[1] = 1.0;
    r[2] = (r[1] - r[0]) / 100; // step size

    return r;
}

void ctcss_squelch_ff_impl::update_state(const float& in)
{
    d_goertzel_l->input(in);
    d_goertzel_c->input(in);
    d_goertzel_r->input(in);

    float rounder = 100000;
    float d_out_l, d_out_c, d_out_r;
    if (d_goertzel_c->ready()) {
        d_out_l = floor(rounder * abs(d_goertzel_l->output())) / rounder;
        d_out_c = floor(rounder * abs(d_goertzel_c->output())) / rounder;
        d_out_r = floor(rounder * abs(d_goertzel_r->output())) / rounder;

        // printf("d_out_l=%f d_out_c=%f d_out_r=%f\n", d_out_l, d_out_c, d_out_r);
        d_mute = (d_out_c < d_level || d_out_c < d_out_l || d_out_c < d_out_r);
    }
}

void ctcss_squelch_ff_impl::set_level(float level)
{
    gr::thread::scoped_lock l(d_setlock);
    d_level = level;
}

void ctcss_squelch_ff_impl::set_frequency(float frequency)
{
    gr::thread::scoped_lock l(d_setlock);
    d_freq = frequency;
    update_fft_params();
}

} /* namespace analog */
} /* namespace gr */
