GNU Radio 3.6.5 C++ API
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00001 #ifndef INCLUDED_volk_32f_x2_multiply_32f_u_H 00002 #define INCLUDED_volk_32f_x2_multiply_32f_u_H 00003 00004 #include <inttypes.h> 00005 #include <stdio.h> 00006 00007 #ifdef LV_HAVE_SSE 00008 #include <xmmintrin.h> 00009 /*! 00010 \brief Multiplys the two input vectors and store their results in the third vector 00011 \param cVector The vector where the results will be stored 00012 \param aVector One of the vectors to be multiplied 00013 \param bVector One of the vectors to be multiplied 00014 \param num_points The number of values in aVector and bVector to be multiplied together and stored into cVector 00015 */ 00016 static inline void volk_32f_x2_multiply_32f_u_sse(float* cVector, const float* aVector, const float* bVector, unsigned int num_points){ 00017 unsigned int number = 0; 00018 const unsigned int quarterPoints = num_points / 4; 00019 00020 float* cPtr = cVector; 00021 const float* aPtr = aVector; 00022 const float* bPtr= bVector; 00023 00024 __m128 aVal, bVal, cVal; 00025 for(;number < quarterPoints; number++){ 00026 00027 aVal = _mm_loadu_ps(aPtr); 00028 bVal = _mm_loadu_ps(bPtr); 00029 00030 cVal = _mm_mul_ps(aVal, bVal); 00031 00032 _mm_storeu_ps(cPtr,cVal); // Store the results back into the C container 00033 00034 aPtr += 4; 00035 bPtr += 4; 00036 cPtr += 4; 00037 } 00038 00039 number = quarterPoints * 4; 00040 for(;number < num_points; number++){ 00041 *cPtr++ = (*aPtr++) * (*bPtr++); 00042 } 00043 } 00044 #endif /* LV_HAVE_SSE */ 00045 00046 #ifdef LV_HAVE_AVX 00047 #include <immintrin.h> 00048 /*! 00049 \brief Multiplies the two input vectors and store their results in the third vector 00050 \param cVector The vector where the results will be stored 00051 \param aVector One of the vectors to be multiplied 00052 \param bVector One of the vectors to be multiplied 00053 \param num_points The number of values in aVector and bVector to be multiplied together and stored into cVector 00054 */ 00055 static inline void volk_32f_x2_multiply_32f_u_avx(float* cVector, const float* aVector, const float* bVector, unsigned int num_points){ 00056 unsigned int number = 0; 00057 const unsigned int eighthPoints = num_points / 8; 00058 00059 float* cPtr = cVector; 00060 const float* aPtr = aVector; 00061 const float* bPtr= bVector; 00062 00063 __m256 aVal, bVal, cVal; 00064 for(;number < eighthPoints; number++){ 00065 00066 aVal = _mm256_loadu_ps(aPtr); 00067 bVal = _mm256_loadu_ps(bPtr); 00068 00069 cVal = _mm256_mul_ps(aVal, bVal); 00070 00071 _mm256_storeu_ps(cPtr,cVal); // Store the results back into the C container 00072 00073 aPtr += 8; 00074 bPtr += 8; 00075 cPtr += 8; 00076 } 00077 00078 number = eighthPoints * 8; 00079 for(;number < num_points; number++){ 00080 *cPtr++ = (*aPtr++) * (*bPtr++); 00081 } 00082 } 00083 #endif /* LV_HAVE_AVX */ 00084 00085 #ifdef LV_HAVE_GENERIC 00086 /*! 00087 \brief Multiplys the two input vectors and store their results in the third vector 00088 \param cVector The vector where the results will be stored 00089 \param aVector One of the vectors to be multiplied 00090 \param bVector One of the vectors to be multiplied 00091 \param num_points The number of values in aVector and bVector to be multiplied together and stored into cVector 00092 */ 00093 static inline void volk_32f_x2_multiply_32f_u_generic(float* cVector, const float* aVector, const float* bVector, unsigned int num_points){ 00094 float* cPtr = cVector; 00095 const float* aPtr = aVector; 00096 const float* bPtr= bVector; 00097 unsigned int number = 0; 00098 00099 for(number = 0; number < num_points; number++){ 00100 *cPtr++ = (*aPtr++) * (*bPtr++); 00101 } 00102 } 00103 #endif /* LV_HAVE_GENERIC */ 00104 00105 00106 #endif /* INCLUDED_volk_32f_x2_multiply_32f_u_H */