/* -*- c++ -*- */ /* * Copyright 2015 Free Software Foundation, Inc. * * This file is part of GNU Radio * * SPDX-License-Identifier: GPL-3.0-or-later * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "random_uniform_source_impl.h" #include <gnuradio/io_signature.h> namespace gr { namespace analog { template <class T> typename random_uniform_source<T>::sptr random_uniform_source<T>::make(int minimum, int maximum, int seed) { return gnuradio::get_initial_sptr( new random_uniform_source_impl<T>(minimum, maximum, seed)); } template <class T> random_uniform_source_impl<T>::random_uniform_source_impl(int minimum, int maximum, int seed) : sync_block("random_uniform_source", io_signature::make(0, 0, 0), io_signature::make(1, 1, sizeof(T))) { d_rng = new gr::random(seed, minimum, maximum); } template <class T> random_uniform_source_impl<T>::~random_uniform_source_impl() { delete d_rng; } template <class T> int random_uniform_source_impl<T>::random_value() { return d_rng->ran_int(); } template <class T> int random_uniform_source_impl<T>::work(int noutput_items, gr_vector_const_void_star& input_items, gr_vector_void_star& output_items) { T* out = (T*)output_items[0]; for (int i = 0; i < noutput_items; i++) { *out++ = (T)random_value(); } // Tell runtime system how many output items we produced. return noutput_items; } template class random_uniform_source<std::uint8_t>; template class random_uniform_source<std::int16_t>; template class random_uniform_source<std::int32_t>; } /* namespace analog */ } /* namespace gr */