From c6040bbd5637593c402f9db2d7cfd30ad4781988 Mon Sep 17 00:00:00 2001
From: Tom Rondeau <trondeau@vt.edu>
Date: Wed, 13 Feb 2013 12:14:20 -0500
Subject: audio: wip: converting windows audio to v3.7 style (untested).

---
 gr-audio/lib/windows/audio_windows_source.h | 57 -----------------------------
 1 file changed, 57 deletions(-)
 delete mode 100644 gr-audio/lib/windows/audio_windows_source.h

(limited to 'gr-audio/lib/windows/audio_windows_source.h')

diff --git a/gr-audio/lib/windows/audio_windows_source.h b/gr-audio/lib/windows/audio_windows_source.h
deleted file mode 100644
index acf6971c07..0000000000
--- a/gr-audio/lib/windows/audio_windows_source.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/* -*- c++ -*- */
-/*
- * Copyright 2004-2011,2013 Free Software Foundation, Inc.
- *
- * This file is part of GNU Radio
- *
- * GNU Radio is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3, or (at your option)
- * any later version.
- *
- * GNU Radio is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Radio; see the file COPYING.  If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef INCLUDED_AUDIO_WINDOWS_SOURCE_H
-#define INCLUDED_AUDIO_WINDOWS_SOURCE_H
-
-#include <audio/source.h>
-#include <string>
-
-/*!
- * \brief audio source using winmm mmsystem (win32 only)
- * \ingroup audio_blk
- *
- * Output signature is one or two streams of floats.
- * Output samples will be in the range [-1,1].
- */
-
-class audio_windows_source : public audio_source
-{
-
-  int    	d_sampling_freq;
-  std::string   d_device_name;
-  int		d_fd;
-  short        *d_buffer;
-  int		d_chunk_size;
-
-public:
-  audio_windows_source (int sampling_freq, const std::string device_name = "");
-
-  ~audio_windows_source ();
-
-  int
-  work (int noutput_items,
-	gr_vector_const_void_star & input_items,
-	gr_vector_void_star & output_items);
-};
-
-#endif /* INCLUDED_AUDIO_WINDOWS_SOURCE_H */
-- 
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