From 5748eff26f835bffedb41bd5748ccbaefbe1e02f Mon Sep 17 00:00:00 2001
From: Johnathan Corgan <jcorgan@corganenterprises.com>
Date: Mon, 14 Mar 2011 10:26:56 -0700
Subject: audio: remove obsoleted individual top-level components

---
 gr-audio-osx/src/audio_osx_source.cc | 1023 ----------------------------------
 1 file changed, 1023 deletions(-)
 delete mode 100644 gr-audio-osx/src/audio_osx_source.cc

(limited to 'gr-audio-osx/src/audio_osx_source.cc')

diff --git a/gr-audio-osx/src/audio_osx_source.cc b/gr-audio-osx/src/audio_osx_source.cc
deleted file mode 100644
index 757e65a9e2..0000000000
--- a/gr-audio-osx/src/audio_osx_source.cc
+++ /dev/null
@@ -1,1023 +0,0 @@
-/* -*- c++ -*- */
-/*
- * Copyright 2006,2010 Free Software Foundation, Inc.
- * 
- * This file is part of GNU Radio.
- *
- * GNU Radio is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3, or (at your option)
- * any later version.
- * 
- * GNU Radio is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with GNU Radio; see the file COPYING.  If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include <audio_osx_source.h>
-#include <gr_io_signature.h>
-#include <stdexcept>
-#include <audio_osx.h>
-
-#define _OSX_AU_DEBUG_ 0
-#define _OSX_DO_LISTENERS_ 0
-
-void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
-{
-  if (inDesc == NULL) {
-    std::cerr << "PrintStreamDesc: Can't print a NULL desc!" << std::endl;
-    return;
-  }
-
-  std::cerr << "  Sample Rate        : " << inDesc->mSampleRate << std::endl;
-  char format_id[4];
-  strncpy (format_id, (char*)(&inDesc->mFormatID), 4);
-  std::cerr << "  Format ID          : " << format_id << std::endl;
-  std::cerr << "  Format Flags       : " << inDesc->mFormatFlags << std::endl;
-  std::cerr << "  Bytes per Packet   : " << inDesc->mBytesPerPacket << std::endl;
-  std::cerr << "  Frames per Packet  : " << inDesc->mFramesPerPacket << std::endl;
-  std::cerr << "  Bytes per Frame    : " << inDesc->mBytesPerFrame << std::endl;
-  std::cerr << "  Channels per Frame : " << inDesc->mChannelsPerFrame << std::endl;
-  std::cerr << "  Bits per Channel   : " << inDesc->mBitsPerChannel << std::endl;
-}
-
-// FIXME these should query some kind of user preference
-
-audio_osx_source::audio_osx_source (int sample_rate,
-				    const std::string device_name,
-				    bool do_block,
-				    int channel_config,
-				    int max_sample_count)
-  : gr_sync_block ("audio_osx_source",
-		   gr_make_io_signature (0, 0, 0),
-		   gr_make_io_signature (0, 0, 0)),
-    d_deviceSampleRate (0.0), d_outputSampleRate (0.0),
-    d_channel_config (0),
-    d_inputBufferSizeFrames (0), d_inputBufferSizeBytes (0),
-    d_outputBufferSizeFrames (0), d_outputBufferSizeBytes (0),
-    d_deviceBufferSizeFrames (0), d_deviceBufferSizeBytes (0),
-    d_leadSizeFrames (0), d_leadSizeBytes (0),
-    d_trailSizeFrames (0), d_trailSizeBytes (0),
-    d_extraBufferSizeFrames (0), d_extraBufferSizeBytes (0),
-    d_queueSampleCount (0), d_max_sample_count (0),
-    d_n_AvailableInputFrames (0), d_n_ActualInputFrames (0),
-    d_n_user_channels (0), d_n_max_channels (0), d_n_deviceChannels (0),
-    d_do_block (do_block), d_passThrough (false),
-    d_internal (0), d_cond_data (0),
-    d_buffers (0),
-    d_InputAU (0), d_InputBuffer (0), d_OutputBuffer (0),
-    d_AudioConverter (0)
-{
-  if (sample_rate <= 0) {
-    std::cerr << "Invalid Sample Rate: " << sample_rate << std::endl;
-    throw std::invalid_argument ("audio_osx_source::audio_osx_source");
-  } else
-    d_outputSampleRate = (Float64) sample_rate;
-
-  if (channel_config <= 0 & channel_config != -1) {
-    std::cerr << "Invalid Channel Config: " << channel_config << std::endl;
-    throw std::invalid_argument ("audio_osx_source::audio_osx_source");
-  } else if (channel_config == -1) {
-// no user input; try "device name" instead
-    int l_n_channels = (int) strtol (device_name.data(), (char **)NULL, 10);
-    if (l_n_channels == 0 & errno) {
-      std::cerr << "Error Converting Device Name: " << errno << std::endl;
-      throw std::invalid_argument ("audio_osx_source::audio_osx_source");
-    }
-    if (l_n_channels <= 0)
-      channel_config = 2;
-    else
-      channel_config = l_n_channels;
-  }
-
-  d_channel_config = channel_config;
-
-// check that the max # of samples to store is valid
-
-  if (max_sample_count == -1)
-    max_sample_count = sample_rate;
-  else if (max_sample_count <= 0) {
-    std::cerr << "Invalid Max Sample Count: " << max_sample_count << std::endl;
-    throw std::invalid_argument ("audio_osx_source::audio_osx_source");
-  }
-
-  d_max_sample_count = max_sample_count;
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "source(): max # samples = " << d_max_sample_count << std::endl;
-#endif
-
-  OSStatus err = noErr;
-
-// create the default AudioUnit for input
-
-// Open the default input unit
-#ifndef GR_USE_OLD_AUDIO_UNIT
-  AudioComponentDescription InputDesc;
-#else
-  ComponentDescription InputDesc;
-#endif
-  
-
-  InputDesc.componentType = kAudioUnitType_Output;
-  InputDesc.componentSubType = kAudioUnitSubType_HALOutput;
-  InputDesc.componentManufacturer = kAudioUnitManufacturer_Apple;
-  InputDesc.componentFlags = 0;
-  InputDesc.componentFlagsMask = 0;
-
-#ifndef GR_USE_OLD_AUDIO_UNIT
-  AudioComponent comp = AudioComponentFindNext (NULL, &InputDesc);
-#else
-  Component comp = FindNextComponent (NULL, &InputDesc);
-#endif
-  
-  if (comp == NULL) {
-#ifndef GR_USE_OLD_AUDIO_UNIT
-    std::cerr << "AudioComponentFindNext Error" << std::endl;
-#else
-    std::cerr << "FindNextComponent Error" << std::endl;
-#endif
-    throw std::runtime_error ("audio_osx_source::audio_osx_source");
-  }
-
-#ifndef GR_USE_OLD_AUDIO_UNIT
-  err = AudioComponentInstanceNew (comp, &d_InputAU);
-  CheckErrorAndThrow (err, "AudioComponentInstanceNew",
-		      "audio_osx_source::audio_osx_source");
-#else
-  err = OpenAComponent (comp, &d_InputAU);
-  CheckErrorAndThrow (err, "OpenAComponent",
-		      "audio_osx_source::audio_osx_source");
-#endif
-  
-
-  UInt32 enableIO;
-
-// must enable the AUHAL for input and disable output 
-// before setting the AUHAL's current device
-
-// Enable input on the AUHAL
-  enableIO = 1;
-  err = AudioUnitSetProperty (d_InputAU,
-			      kAudioOutputUnitProperty_EnableIO,
-			      kAudioUnitScope_Input,
-			      1, // input element
-			      &enableIO,
-			      sizeof (UInt32));
-  CheckErrorAndThrow (err, "AudioUnitSetProperty Input Enable",
-		      "audio_osx_source::audio_osx_source");
-
-// Disable output on the AUHAL
-  enableIO = 0;
-  err = AudioUnitSetProperty (d_InputAU,
-			      kAudioOutputUnitProperty_EnableIO,
-			      kAudioUnitScope_Output,
-			      0, // output element
-			      &enableIO,
-			      sizeof (UInt32));
-  CheckErrorAndThrow (err, "AudioUnitSetProperty Output Disable",
-		      "audio_osx_source::audio_osx_source");
-
-// set the default input device for our input AU
-
-  SetDefaultInputDeviceAsCurrent ();
-
-#if _OSX_DO_LISTENERS_
-// set up a listener if default hardware input device changes
-
-  err = AudioHardwareAddPropertyListener
-    (kAudioHardwarePropertyDefaultInputDevice,
-     (AudioHardwarePropertyListenerProc) HardwareListener,
-     this);
-
-  CheckErrorAndThrow (err, "AudioHardwareAddPropertyListener",
-		      "audio_osx_source::audio_osx_source");
-
-// Add a listener for any changes in the input AU's output stream
-// the function "UnitListener" will be called if the stream format
-// changes for whatever reason
-
-  err = AudioUnitAddPropertyListener
-    (d_InputAU,
-     kAudioUnitProperty_StreamFormat,
-     (AudioUnitPropertyListenerProc) UnitListener,
-     this);
-  CheckErrorAndThrow (err, "Adding Unit Property Listener",
-		      "audio_osx_source::audio_osx_source");
-#endif
-
-// Now find out if it actually can do input.
-
-  UInt32 hasInput = 0;
-  UInt32 dataSize = sizeof (hasInput);
-  err = AudioUnitGetProperty (d_InputAU,
-			      kAudioOutputUnitProperty_HasIO,
-			      kAudioUnitScope_Input,
-			      1,
-			      &hasInput,
-			      &dataSize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty HasIO",
-		      "audio_osx_source::audio_osx_source");
-  if (hasInput == 0) {
-    std::cerr << "Selected Audio Device does not support Input." << std::endl;
-    throw std::runtime_error ("audio_osx_source::audio_osx_source");
-  }
-
-// Set up a callback function to retrieve input from the Audio Device
-
-  AURenderCallbackStruct AUCallBack;
-
-  AUCallBack.inputProc = (AURenderCallback)(audio_osx_source::AUInputCallback);
-  AUCallBack.inputProcRefCon = this;
-
-  err = AudioUnitSetProperty (d_InputAU,
-			      kAudioOutputUnitProperty_SetInputCallback,
-			      kAudioUnitScope_Global,
-			      0,
-			      &AUCallBack,
-			      sizeof (AURenderCallbackStruct));
-  CheckErrorAndThrow (err, "AudioUnitSetProperty Input Callback",
-		      "audio_osx_source::audio_osx_source");
-
-  UInt32 propertySize;
-  AudioStreamBasicDescription asbd_device, asbd_client, asbd_user;
-
-// asbd_device: ASBD of the device that is creating the input data stream
-// asbd_client: ASBD of the client size (output) of the hardware device
-// asbd_user:   ASBD of the user's arguments
-
-// Get the Stream Format (device side)
-
-  propertySize = sizeof (asbd_device);
-  err = AudioUnitGetProperty (d_InputAU,
-			      kAudioUnitProperty_StreamFormat,
-			      kAudioUnitScope_Input,
-			      1,
-			      &asbd_device,
-			      &propertySize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty Device Input Stream Format",
-		      "audio_osx_source::audio_osx_source");
-
-#if _OSX_AU_DEBUG_
-  std::cerr << std::endl << "---- Device Stream Format ----" << std::endl;
-  PrintStreamDesc (&asbd_device);
-#endif
-
-// Get the Stream Format (client side)
-  propertySize = sizeof (asbd_client);
-  err = AudioUnitGetProperty (d_InputAU,
-			      kAudioUnitProperty_StreamFormat,
-			      kAudioUnitScope_Output,
-			      1,
-			      &asbd_client,
-			      &propertySize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty Device Ouput Stream Format",
-		      "audio_osx_source::audio_osx_source");
-
-#if _OSX_AU_DEBUG_
-  std::cerr << std::endl << "---- Client Stream Format ----" << std::endl;
-  PrintStreamDesc (&asbd_client);
-#endif
-
-// Set the format of all the AUs to the input/output devices channel count
-
-// get the max number of input (& thus output) channels supported by
-// this device
-  d_n_max_channels = asbd_client.mChannelsPerFrame;
-
-// create the output io signature;
-// no input siganture to set (source is hardware)
-  set_output_signature (gr_make_io_signature (1,
-					      d_n_max_channels,
-					      sizeof (float)));
-
-// allocate the output circular buffer(s), one per channel
-  d_buffers = (circular_buffer<float>**) new
-    circular_buffer<float>* [d_n_max_channels];
-  UInt32 n_alloc = (UInt32) ceil ((double) d_max_sample_count);
-  for (UInt32 n = 0; n < d_n_max_channels; n++) {
-    d_buffers[n] = new circular_buffer<float> (n_alloc, false, false);
-  }
-
-  d_deviceSampleRate = asbd_device.mSampleRate;
-  d_n_deviceChannels = asbd_device.mChannelsPerFrame;
-
-// create an ASBD for the user's wants
-
-  asbd_user.mSampleRate = d_outputSampleRate;
-  asbd_user.mFormatID = kAudioFormatLinearPCM;
-  asbd_user.mFormatFlags = (kLinearPCMFormatFlagIsFloat |
-			    GR_PCM_ENDIANNESS |
-			    kLinearPCMFormatFlagIsPacked |
-			    kAudioFormatFlagIsNonInterleaved);
-  asbd_user.mBytesPerPacket = 4;
-  asbd_user.mFramesPerPacket = 1;
-  asbd_user.mBytesPerFrame = 4;
-  asbd_user.mChannelsPerFrame = d_n_max_channels;
-  asbd_user.mBitsPerChannel = 32;
-
-  if (d_deviceSampleRate == d_outputSampleRate) {
-// no need to do conversion if asbd_client matches user wants
-    d_passThrough = true;
-    d_leadSizeFrames = d_trailSizeFrames = 0L;
-  } else {
-    d_passThrough = false;
-// Create the audio converter
-
-    err = AudioConverterNew (&asbd_client, &asbd_user, &d_AudioConverter);
-    CheckErrorAndThrow (err, "AudioConverterNew",
-			"audio_osx_source::audio_osx_source");
-
-// Set the audio converter sample rate quality to "max" ...
-// requires more samples, but should sound nicer
-
-    UInt32 ACQuality = kAudioConverterQuality_Max;
-    propertySize = sizeof (ACQuality);
-    err = AudioConverterSetProperty (d_AudioConverter,
-				     kAudioConverterSampleRateConverterQuality,
-				     propertySize,
-				     &ACQuality);
-    CheckErrorAndThrow (err, "AudioConverterSetProperty "
-			"SampleRateConverterQuality",
-			"audio_osx_source::audio_osx_source");
-
-// set the audio converter's prime method to "pre",
-// which uses both leading and trailing frames
-// from the "current input".  All of this is handled
-// internally by the AudioConverter; we just supply
-// the frames for conversion.
-
-//   UInt32 ACPrimeMethod = kConverterPrimeMethod_None;
-    UInt32 ACPrimeMethod = kConverterPrimeMethod_Pre;
-    propertySize = sizeof (ACPrimeMethod);
-    err = AudioConverterSetProperty (d_AudioConverter, 
-				     kAudioConverterPrimeMethod,
-				     propertySize,
-				     &ACPrimeMethod);
-    CheckErrorAndThrow (err, "AudioConverterSetProperty PrimeMethod",
-			"audio_osx_source::audio_osx_source");
-
-// Get the size of the I/O buffer(s) to allow for pre-allocated buffers
-      
-// lead frame info (trail frame info is ignored)
-
-    AudioConverterPrimeInfo ACPrimeInfo = {0, 0};
-    propertySize = sizeof (ACPrimeInfo);
-    err = AudioConverterGetProperty (d_AudioConverter, 
-				     kAudioConverterPrimeInfo,
-				     &propertySize,
-				     &ACPrimeInfo);
-    CheckErrorAndThrow (err, "AudioConverterGetProperty PrimeInfo",
-			"audio_osx_source::audio_osx_source");
-
-    switch (ACPrimeMethod) {
-    case (kConverterPrimeMethod_None):
-      d_leadSizeFrames =
-	d_trailSizeFrames = 0L;
-      break;
-    case (kConverterPrimeMethod_Normal):
-      d_leadSizeFrames = 0L;
-      d_trailSizeFrames = ACPrimeInfo.trailingFrames;
-      break;
-    default:
-      d_leadSizeFrames = ACPrimeInfo.leadingFrames;
-      d_trailSizeFrames = ACPrimeInfo.trailingFrames;
-    }
-  }
-  d_leadSizeBytes = d_leadSizeFrames * sizeof (Float32);
-  d_trailSizeBytes = d_trailSizeFrames * sizeof (Float32);
-
-  propertySize = sizeof (d_deviceBufferSizeFrames);
-  err = AudioUnitGetProperty (d_InputAU,
-			      kAudioDevicePropertyBufferFrameSize,
-			      kAudioUnitScope_Global,
-			      0,
-			      &d_deviceBufferSizeFrames,
-			      &propertySize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty Buffer Frame Size",
-		      "audio_osx_source::audio_osx_source");
-
-  d_deviceBufferSizeBytes = d_deviceBufferSizeFrames * sizeof (Float32);
-  d_inputBufferSizeBytes = d_deviceBufferSizeBytes + d_leadSizeBytes;
-  d_inputBufferSizeFrames = d_deviceBufferSizeFrames + d_leadSizeFrames;
-
-// outBufSizeBytes = floor (inBufSizeBytes * rate_out / rate_in)
-// since this is rarely exact, we need another buffer to hold
-// "extra" samples not processed at any given sampling period
-// this buffer must be at least 4 floats in size, but generally
-// follows the rule that
-// extraBufSize =  ceil (rate_in / rate_out)*sizeof(float)
-
-  d_extraBufferSizeFrames = ((UInt32) ceil (d_deviceSampleRate
-					    / d_outputSampleRate)
-			     * sizeof (float));
-  if (d_extraBufferSizeFrames < 4)
-    d_extraBufferSizeFrames = 4;
-  d_extraBufferSizeBytes = d_extraBufferSizeFrames * sizeof (float);
-
-  d_outputBufferSizeFrames = (UInt32) ceil (((Float64) d_inputBufferSizeFrames)
-					    * d_outputSampleRate
-					    / d_deviceSampleRate);
-  d_outputBufferSizeBytes = d_outputBufferSizeFrames * sizeof (float);
-  d_inputBufferSizeFrames += d_extraBufferSizeFrames;
-
-// pre-alloc all buffers
-
-  AllocAudioBufferList (&d_InputBuffer, d_n_deviceChannels,
-			d_inputBufferSizeBytes);
-  if (d_passThrough == false) {
-    AllocAudioBufferList (&d_OutputBuffer, d_n_max_channels,
-			  d_outputBufferSizeBytes);
-  } else {
-    d_OutputBuffer = d_InputBuffer;
-  }
-
-// create the stuff to regulate I/O
-
-  d_cond_data = new gruel::condition_variable ();
-  if (d_cond_data == NULL)
-    CheckErrorAndThrow (errno, "new condition (data)",
-			"audio_osx_source::audio_osx_source");
-
-  d_internal = new gruel::mutex ();
-  if (d_internal == NULL)
-    CheckErrorAndThrow (errno, "new mutex (internal)",
-			"audio_osx_source::audio_osx_source");
-
-// initialize the AU for input
-
-  err = AudioUnitInitialize (d_InputAU);
-  CheckErrorAndThrow (err, "AudioUnitInitialize",
-		      "audio_osx_source::audio_osx_source");
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "audio_osx_source Parameters:" << std::endl;
-  std::cerr << "  Device Sample Rate is " << d_deviceSampleRate << std::endl;
-  std::cerr << "  User Sample Rate is " << d_outputSampleRate << std::endl;
-  std::cerr << "  Max Sample Count is " << d_max_sample_count << std::endl;
-  std::cerr << "  # Device Channels is " << d_n_deviceChannels << std::endl;
-  std::cerr << "  # Max Channels is " << d_n_max_channels << std::endl;
-  std::cerr << "  Device Buffer Size is Frames = " << d_deviceBufferSizeFrames << std::endl;
-  std::cerr << "  Lead Size is Frames = " << d_leadSizeFrames << std::endl;
-  std::cerr << "  Trail Size is Frames = " << d_trailSizeFrames << std::endl;
-  std::cerr << "  Input Buffer Size is Frames = " << d_inputBufferSizeFrames << std::endl;
-  std::cerr << "  Output Buffer Size is Frames = " << d_outputBufferSizeFrames << std::endl;
-#endif
-}
-
-void
-audio_osx_source::AllocAudioBufferList (AudioBufferList** t_ABL,
-					UInt32 n_channels,
-					UInt32 bufferSizeBytes)
-{
-  FreeAudioBufferList (t_ABL);
-  UInt32 propertySize = (offsetof (AudioBufferList, mBuffers[0]) +
-			 (sizeof (AudioBuffer) * n_channels));
-  *t_ABL = (AudioBufferList*) calloc (1, propertySize);
-  (*t_ABL)->mNumberBuffers = n_channels;
-
-  int counter = n_channels;
-
-  while (--counter >= 0) {
-    (*t_ABL)->mBuffers[counter].mNumberChannels = 1;
-    (*t_ABL)->mBuffers[counter].mDataByteSize = bufferSizeBytes;
-    (*t_ABL)->mBuffers[counter].mData = calloc (1, bufferSizeBytes);
-  }
-}
-
-void
-audio_osx_source::FreeAudioBufferList (AudioBufferList** t_ABL)
-{
-// free pre-allocated audio buffer, if it exists
-  if (*t_ABL != NULL) {
-    int counter = (*t_ABL)->mNumberBuffers;
-    while (--counter >= 0)
-      free ((*t_ABL)->mBuffers[counter].mData);
-    free (*t_ABL);
-    (*t_ABL) = 0;
-  }
-}
-
-bool audio_osx_source::IsRunning ()
-{
-  UInt32 AURunning = 0, AUSize = sizeof (UInt32);
-
-  OSStatus err = AudioUnitGetProperty (d_InputAU,
-				       kAudioOutputUnitProperty_IsRunning,
-				       kAudioUnitScope_Global,
-				       0,
-				       &AURunning,
-				       &AUSize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty IsRunning",
-		      "audio_osx_source::IsRunning");
-
-  return (AURunning);
-}
-
-bool audio_osx_source::start ()
-{
-  if (! IsRunning ()) {
-    OSStatus err = AudioOutputUnitStart (d_InputAU);
-    CheckErrorAndThrow (err, "AudioOutputUnitStart",
-			"audio_osx_source::start");
-  }
-
-  return (true);
-}
-
-bool audio_osx_source::stop ()
-{
-  if (IsRunning ()) {
-    OSStatus err = AudioOutputUnitStop (d_InputAU);
-    CheckErrorAndThrow (err, "AudioOutputUnitStart",
-			"audio_osx_source::stop");
-    for (UInt32 n = 0; n < d_n_user_channels; n++) {
-      d_buffers[n]->abort ();
-    }
-  }
-
-  return (true);
-}
-
-audio_osx_source::~audio_osx_source ()
-{
-  OSStatus err = noErr;
-
-// stop the AudioUnit
-  stop();
-
-#if _OSX_DO_LISTENERS_
-// remove the listeners
-
-  err = AudioUnitRemovePropertyListener
-    (d_InputAU,
-     kAudioUnitProperty_StreamFormat,
-     (AudioUnitPropertyListenerProc) UnitListener);
-  CheckError (err, "~audio_osx_source: AudioUnitRemovePropertyListener");
-
-  err = AudioHardwareRemovePropertyListener
-    (kAudioHardwarePropertyDefaultInputDevice,
-     (AudioHardwarePropertyListenerProc) HardwareListener);
-  CheckError (err, "~audio_osx_source: AudioHardwareRemovePropertyListener");
-#endif
-
-// free pre-allocated audio buffers
-  FreeAudioBufferList (&d_InputBuffer);
-
-  if (d_passThrough == false) {
-    err = AudioConverterDispose (d_AudioConverter);
-    CheckError (err, "~audio_osx_source: AudioConverterDispose");
-    FreeAudioBufferList (&d_OutputBuffer);
-  }
-
-// remove the audio unit
-  err = AudioUnitUninitialize (d_InputAU);
-  CheckError (err, "~audio_osx_source: AudioUnitUninitialize");
-
-#ifndef GR_USE_OLD_AUDIO_UNIT
-  err = AudioComponentInstanceDispose (d_InputAU);
-  CheckError (err, "~audio_osx_source: AudioComponentInstanceDispose");
-#else
-  err = CloseComponent (d_InputAU);
-  CheckError (err, "~audio_osx_source: CloseComponent");
-#endif
-
-// empty and delete the queues
-  for (UInt32 n = 0; n < d_n_max_channels; n++) {
-    delete d_buffers[n];
-    d_buffers[n] = 0;
-  }
-  delete [] d_buffers;
-  d_buffers = 0;
-
-// close and delete the control stuff
-  delete d_cond_data;
-  d_cond_data = 0;
-  delete d_internal;
-  d_internal = 0;
-}
-
-audio_osx_source_sptr
-audio_osx_make_source (int sampling_freq,
-		       const std::string device_name,
-		       bool do_block,
-		       int channel_config,
-		       int max_sample_count)
-{
-  return gnuradio::get_initial_sptr(new audio_osx_source (sampling_freq,
-						      device_name,
-						      do_block,
-						      channel_config,
-						      max_sample_count));
-}
-
-bool
-audio_osx_source::check_topology (int ninputs, int noutputs)
-{
-// check # inputs to make sure it's valid
-  if (ninputs != 0) {
-    std::cerr << "audio_osx_source::check_topology(): number of input "
-	      << "streams provided (" << ninputs
-	      << ") should be 0." << std::endl;
-    throw std::runtime_error ("audio_osx_source::check_topology()");
-  }
-
-// check # outputs to make sure it's valid
-  if ((noutputs < 1) | (noutputs > (int) d_n_max_channels)) {
-    std::cerr << "audio_osx_source::check_topology(): number of output "
-	      << "streams provided (" << noutputs << ") should be in [1,"
-	      << d_n_max_channels << "] for the selected audio device."
-	      << std::endl;
-    throw std::runtime_error ("audio_osx_source::check_topology()");
-  }
-
-// save the actual number of output (user) channels
-  d_n_user_channels = noutputs;
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "chk_topo: Actual # user output channels = "
-	    << noutputs << std::endl;
-#endif
-
-  return (true);
-}
-
-int
-audio_osx_source::work
-(int noutput_items,
- gr_vector_const_void_star &input_items,
- gr_vector_void_star &output_items)
-{
-  // acquire control to do processing here only
-  gruel::scoped_lock l (*d_internal);
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "work1: SC = " << d_queueSampleCount
-	    << ", #OI = " << noutput_items
-	    << ", #Chan = " << output_items.size() << std::endl;
-#endif
-
-  // set the actual # of output items to the 'desired' amount then
-  // verify that data is available; if not enough data is available,
-  // either wait until it is (is "do_block" is true), return (0) is no
-  // data is available and "do_block" is false, or process the actual
-  // amount of available data.
-
-  UInt32 actual_noutput_items = noutput_items;
-
-  if (d_queueSampleCount < actual_noutput_items) {
-    if (d_queueSampleCount == 0) {
-      // no data; do_block decides what to do
-      if (d_do_block == true) {
-	while (d_queueSampleCount == 0) {
-	  // release control so-as to allow data to be retrieved;
-	  // block until there is data to return
-	  d_cond_data->wait (l);
-	  // the condition's 'notify' was called; acquire control to
-	  // keep thread safe
-	}
-      } else {
-	// no data & not blocking; return nothing
-	return (0);
-      }
-    }
-    // use the actual amount of available data
-    actual_noutput_items = d_queueSampleCount;
-  }
-
-  // number of channels
-  int l_counter = (int) output_items.size();
-
-  // copy the items from the circular buffer(s) to 'work's output buffers
-  // verify that the number copied out is as expected.
-
-  while (--l_counter >= 0) {
-    size_t t_n_output_items = actual_noutput_items;
-    d_buffers[l_counter]->dequeue ((float*) output_items[l_counter],
-				   &t_n_output_items);
-    if (t_n_output_items != actual_noutput_items) {
-      std::cerr << "audio_osx_source::work(): ERROR: number of "
-		<< "available items changing unexpectedly; expecting "
-		<< actual_noutput_items << ", got "
-		<< t_n_output_items << "." << std::endl;
-      throw std::runtime_error ("audio_osx_source::work()");
-    }
-  }
-
-  // subtract the actual number of items removed from the buffer(s)
-  // from the local accounting of the number of available samples
-
-  d_queueSampleCount -= actual_noutput_items;
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "work2: SC = " << d_queueSampleCount
-	    << ", act#OI = " << actual_noutput_items << std::endl
-	    << "Returning." << std::endl;
-#endif
-
-  return (actual_noutput_items);
-}
-
-OSStatus
-audio_osx_source::ConverterCallback
-(AudioConverterRef inAudioConverter,
- UInt32* ioNumberDataPackets,
- AudioBufferList* ioData,
- AudioStreamPacketDescription** ioASPD,
- void* inUserData)
-{
-  // take current device buffers and copy them to the tail of the
-  // input buffers the lead buffer is already there in the first
-  // d_leadSizeFrames slots
-
-  audio_osx_source* This = static_cast<audio_osx_source*>(inUserData);
-  AudioBufferList* l_inputABL = This->d_InputBuffer;
-  UInt32 totalInputBufferSizeBytes = ((*ioNumberDataPackets) * sizeof (float));
-  int counter = This->d_n_deviceChannels;
-  ioData->mNumberBuffers = This->d_n_deviceChannels;
-  This->d_n_ActualInputFrames = (*ioNumberDataPackets);
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "cc1: io#DP = " << (*ioNumberDataPackets)
-	    << ", TIBSB = " << totalInputBufferSizeBytes
-	    << ", #C = " << counter << std::endl;
-#endif
-
-  while (--counter >= 0)  {
-    AudioBuffer* l_ioD_AB = &(ioData->mBuffers[counter]);
-    l_ioD_AB->mNumberChannels = 1;
-    l_ioD_AB->mData = (float*)(l_inputABL->mBuffers[counter].mData);
-    l_ioD_AB->mDataByteSize = totalInputBufferSizeBytes;
-  }
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "cc2: Returning." << std::endl;
-#endif
-
-  return (noErr);
-}
-
-OSStatus
-audio_osx_source::AUInputCallback (void* inRefCon,
-				   AudioUnitRenderActionFlags* ioActionFlags,
-				   const AudioTimeStamp* inTimeStamp,
-				   UInt32 inBusNumber,
-				   UInt32 inNumberFrames,
-				   AudioBufferList* ioData)
-{
-  OSStatus err = noErr;
-  audio_osx_source* This = static_cast<audio_osx_source*>(inRefCon);
-
-  gruel::scoped_lock l (*This->d_internal);
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "cb0: in#F = " << inNumberFrames
-	    << ", inBN = " << inBusNumber
-	    << ", SC = " << This->d_queueSampleCount << std::endl;
-#endif
-
-// Get the new audio data from the input device
-
-  err = AudioUnitRender (This->d_InputAU,
-			 ioActionFlags,
-			 inTimeStamp,
-			 1, //inBusNumber,
-			 inNumberFrames,
-			 This->d_InputBuffer);
-  CheckErrorAndThrow (err, "AudioUnitRender",
-		      "audio_osx_source::AUInputCallback");
-
-  UInt32 AvailableInputFrames = inNumberFrames;
-  This->d_n_AvailableInputFrames = inNumberFrames;
-
-// get the number of actual output frames,
-// either via converting the buffer or not
-
-  UInt32 ActualOutputFrames;
-
-  if (This->d_passThrough == true) {
-    ActualOutputFrames = AvailableInputFrames;
-  } else {
-    UInt32 AvailableInputBytes = AvailableInputFrames * sizeof (float);
-    UInt32 AvailableOutputBytes = AvailableInputBytes;
-    UInt32 AvailableOutputFrames = AvailableOutputBytes / sizeof (float);
-    UInt32 propertySize = sizeof (AvailableOutputBytes);
-    err = AudioConverterGetProperty (This->d_AudioConverter,
-		   kAudioConverterPropertyCalculateOutputBufferSize,
-				     &propertySize,
-				     &AvailableOutputBytes);
-    CheckErrorAndThrow (err, "AudioConverterGetProperty CalculateOutputBufferSize", "audio_osx_source::audio_osx_source");
-
-    AvailableOutputFrames = AvailableOutputBytes / sizeof (float);
-
-#if 0
-// when decimating too much, the output sounds warbly due to
-// fluctuating # of output frames
-// This should not be a surprise, but there's probably some
-// clever programming that could lessed the effect ...
-// like finding the "ideal" # of output frames, and keeping
-// that number constant no matter the # of input frames
-    UInt32 l_InputBytes = AvailableOutputBytes;
-    propertySize = sizeof (AvailableOutputBytes);
-    err = AudioConverterGetProperty (This->d_AudioConverter,
-		     kAudioConverterPropertyCalculateInputBufferSize,
-				     &propertySize,
-				     &l_InputBytes);
-    CheckErrorAndThrow (err, "AudioConverterGetProperty CalculateInputBufferSize", "audio_osx_source::audio_osx_source");
-
-    if (l_InputBytes < AvailableInputBytes) {
-// OK to zero pad the input a little
-      AvailableOutputFrames += 1;
-      AvailableOutputBytes = AvailableOutputFrames * sizeof (float);
-    }
-#endif
-
-#if _OSX_AU_DEBUG_
-    std::cerr << "cb1:  avail: #IF = " << AvailableInputFrames
-	      << ", #OF = " << AvailableOutputFrames << std::endl;
-#endif
-    ActualOutputFrames = AvailableOutputFrames;
-
-// convert the data to the correct rate
-// on input, ActualOutputFrames is the number of available output frames
-
-    err = AudioConverterFillComplexBuffer (This->d_AudioConverter,
-	   (AudioConverterComplexInputDataProc)(This->ConverterCallback),
-					   inRefCon,
-					   &ActualOutputFrames,
-					   This->d_OutputBuffer,
-					   NULL);
-    CheckErrorAndThrow (err, "AudioConverterFillComplexBuffer",
-			"audio_osx_source::AUInputCallback");
-
-// on output, ActualOutputFrames is the actual number of output frames
-
-#if _OSX_AU_DEBUG_
-    std::cerr << "cb2: actual: #IF = " << This->d_n_ActualInputFrames
-	      << ", #OF = " << AvailableOutputFrames << std::endl;
-    if (This->d_n_ActualInputFrames != AvailableInputFrames)
-      std::cerr << "cb2.1: avail#IF = " << AvailableInputFrames
-		<< ", actual#IF = " << This->d_n_ActualInputFrames << std::endl;
-#endif
-  }
-
-// add the output frames to the buffers' queue, checking for overflow
-
-  int l_counter = This->d_n_user_channels;
-  int res = 0;
-
-  while (--l_counter >= 0) {
-    float* inBuffer = (float*) This->d_OutputBuffer->mBuffers[l_counter].mData;
-
-#if _OSX_AU_DEBUG_
-    std::cerr << "cb3: enqueuing audio data." << std::endl;
-#endif
-
-    int l_res = This->d_buffers[l_counter]->enqueue (inBuffer, ActualOutputFrames);
-    if (l_res == -1)
-      res = -1;
-  }
-
-  if (res == -1) {
-// data coming in too fast
-// drop oldest buffer
-    fputs ("aO", stderr);
-    fflush (stderr);
-// set the local number of samples available to the max
-    This->d_queueSampleCount = This->d_buffers[0]->buffer_length_items ();
-  } else {
-// keep up the local sample count
-    This->d_queueSampleCount += ActualOutputFrames;
-  }
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "cb4: #OI = " << ActualOutputFrames
-	    << ", #Cnt = " << This->d_queueSampleCount
-	    << ", mSC = " << This->d_max_sample_count << std::endl;
-#endif
-
-// signal that data is available, if appropraite
-  This->d_cond_data->notify_one ();
-
-#if _OSX_AU_DEBUG_
-  std::cerr << "cb5: returning." << std::endl;
-#endif
-
-  return (err);
-}
-
-void
-audio_osx_source::SetDefaultInputDeviceAsCurrent
-()
-{
-// set the default input device
-  AudioDeviceID deviceID;
-  UInt32 dataSize = sizeof (AudioDeviceID);
-  AudioHardwareGetProperty (kAudioHardwarePropertyDefaultInputDevice,
-			    &dataSize,
-			    &deviceID);
-  OSStatus err = AudioUnitSetProperty (d_InputAU,
-				       kAudioOutputUnitProperty_CurrentDevice,
-				       kAudioUnitScope_Global,
-				       0,
-				       &deviceID,
-				       sizeof (AudioDeviceID));
-  CheckErrorAndThrow (err, "AudioUnitSetProperty Current Device",
-		      "audio_osx_source::SetDefaultInputDeviceAsCurrent");
-}
-
-#if _OSX_DO_LISTENERS_
-OSStatus
-audio_osx_source::HardwareListener
-(AudioHardwarePropertyID inPropertyID, 
- void *inClientData)
-{
-  OSStatus err = noErr;
-  audio_osx_source* This = static_cast<audio_osx_source*>(inClientData);
-
-  std::cerr << "a_o_s::HardwareListener" << std::endl;
-
-// set the new default hardware input device for use by our AU
-
-  This->SetDefaultInputDeviceAsCurrent ();
-
-// reset the converter to tell it that the stream has changed
-
-  err = AudioConverterReset (This->d_AudioConverter);
-  CheckErrorAndThrow (err, "AudioConverterReset",
-		      "audio_osx_source::UnitListener");
-
-  return (err);
-}
-
-OSStatus
-audio_osx_source::UnitListener
-(void *inRefCon,
- AudioUnit ci,
- AudioUnitPropertyID inID,
- AudioUnitScope inScope,
- AudioUnitElement inElement)
-{
-  OSStatus err = noErr;
-  audio_osx_source* This = static_cast<audio_osx_source*>(inRefCon);
-  AudioStreamBasicDescription asbd;			
-
-  std::cerr << "a_o_s::UnitListener" << std::endl;
-
-// get the converter's input ASBD (for printing)
-
-  UInt32 propertySize = sizeof (asbd);
-  err = AudioConverterGetProperty (This->d_AudioConverter,
-				   kAudioConverterCurrentInputStreamDescription,
-				   &propertySize,
-				   &asbd);
-  CheckErrorAndThrow (err, "AudioConverterGetProperty "
-		      "CurrentInputStreamDescription",
-		      "audio_osx_source::UnitListener");
-
-  std::cerr << "UnitListener: Input Source changed." << std::endl
-	    << "Old Source Output Info:" << std::endl;
-  PrintStreamDesc (&asbd);
-
-// get the new input unit's output ASBD
-
-  propertySize = sizeof (asbd);
-  err = AudioUnitGetProperty (This->d_InputAU,
-			      kAudioUnitProperty_StreamFormat,
-			      kAudioUnitScope_Output, 1,
-			      &asbd, &propertySize);
-  CheckErrorAndThrow (err, "AudioUnitGetProperty StreamFormat",
-		      "audio_osx_source::UnitListener");
-
-  std::cerr << "New Source Output Info:" << std::endl;
-  PrintStreamDesc (&asbd);
-
-// set the converter's input ASBD to this
-
-  err = AudioConverterSetProperty (This->d_AudioConverter,
-				   kAudioConverterCurrentInputStreamDescription,
-				   propertySize,
-				   &asbd);
-  CheckErrorAndThrow (err, "AudioConverterSetProperty "
-		      "CurrentInputStreamDescription",
-		      "audio_osx_source::UnitListener");
-
-// reset the converter to tell it that the stream has changed
-
-  err = AudioConverterReset (This->d_AudioConverter);
-  CheckErrorAndThrow (err, "AudioConverterReset",
-		      "audio_osx_source::UnitListener");
-
-  return (err);
-}
-#endif
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