#include <audio_jack_sink.h>
Inheritance diagram for audio_jack_sink:


The sink has one input stream of floats.
Input samples must be in the range [-1,1].
Public Member Functions | |
| ~audio_jack_sink () | |
| bool | check_topology (int ninputs, int noutputs) |
| Confirm that ninputs and noutputs is an acceptable combination. | |
| int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
| just like gr_block::general_work, only this arranges to call consume_each for you | |
Protected Member Functions | |
| audio_jack_sink (int sampling_rate, const std::string device_name, bool ok_to_block) | |
Friends | |
| audio_jack_sink_sptr | audio_jack_make_sink (int sampling_rate, const std::string device_name, bool ok_to_block) |
| make an JACK audio sink. | |
| int | jack_sink_process (jack_nframes_t nframes, void *arg) |
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Confirm that ninputs and noutputs is an acceptable combination.
Reimplemented from gr_basic_block. |
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just like gr_block::general_work, only this arranges to call consume_each for you The user must override work to define the signal processing code Implements gr_sync_block. |
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make an JACK audio sink.
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1.4.6